Survival · Bedrock · Java

TWERION.NET Minecraft Server

Onlinemenu.twerion.net

Vote for TWERION.NET

Server statistics

Player activity, community support and uptime.

Player history · UTC

Players at last check

282 / 500
Most recently reported by the server

Average hourly count

160
Awaiting history

Observed peak

282
Awaiting history

Players over time

Latest 24 hourly buckets

Selected period

Loading player history…

Counts from successful checks. Missing observations stay as gaps.

Community support

Voting activity

Every vote helps this server get discovered.

Snapshot dates · UTC

Votes this month

5,584
Current listing total · resets monthly

Votes in selected period

—
Awaiting snapshots

Best observed day

—
From completed snapshot intervals

Votes over time

Daily gains between snapshots

Selected period

Daily vote gains from the existing server snapshots.

Missing snapshots and counter resets appear as gaps.

Daily vote gains exclude today. Missing days and manual vote resets appear as gaps.

Server uptime

Availability at a glance.

100%Recorded uptime
Previously recorded percentageOnline at last check

Player activity summary

Over the latest 24 hourly buckets, TWERION.NET averaged 160 players per recorded hourly observation, with a highest hourly observation of 282. Data is available for 24 of 24 hours; the current hour is partial.

View the last 30 completed days
Daily observed player peaks and recorded vote gains for TWERION.NET
DatePlayer peakVotes gained
2026-10-29308185
2026-10-28286178
2026-10-27319186
2026-10-26316193
2026-10-2535891
2026-10-24345239
2026-10-23—220
2026-10-22—217
2026-10-21—205
2026-10-20—214
2026-10-19—239
2026-10-18—287
2026-10-17—245
2026-10-16—181
2026-10-15—167
2026-10-14—186
2026-10-13—161
2026-10-12—163
2026-10-11—203
2026-10-10—182
2026-10-09—169
2026-10-08—130
2026-10-07—153
2026-10-06—157
2026-10-05—174
2026-10-04—184
2026-10-03—212
2026-10-02—198
2026-10-01——
2026-09-30—152

Player dates use UTC; vote dates use UTC. A dash means missing data or an unmeasurable vote interval. Missing observations and counter resets are never shown as zero.

Percentage of server checks where the server was reachable.

Peaks reflect observed player counts. Percentage changes compare completed periods; gaps are excluded.