Survival · Skyblock · Creative

StrongCraft Minecraft Server

Onlinemenu.strongcraft.org

Vote for StrongCraft

Server statistics

Player activity, community support and uptime.

Player history · UTC

Players at last check

236 / 1,000
Most recently reported by the server

Average hourly count

183
Awaiting history

Observed peak

238
Awaiting history

Players over time

Latest 24 hourly buckets

Selected period

Loading player history…

Counts from successful checks. Missing observations stay as gaps.

Community support

Voting activity

Every vote helps this server get discovered.

Snapshot dates · UTC

Votes this month

3,743
Current listing total · resets monthly

Votes in selected period

—
Awaiting snapshots

Best observed day

—
From completed snapshot intervals

Votes over time

Daily gains between snapshots

Selected period

Daily vote gains from the existing server snapshots.

Missing snapshots and counter resets appear as gaps.

Daily vote gains exclude today. Missing days and manual vote resets appear as gaps.

Server uptime

Availability at a glance.

100%Recorded uptime
Previously recorded percentageOnline at last check

Player activity summary

Over the latest 24 hourly buckets, StrongCraft averaged 183 players per recorded hourly observation, with a highest hourly observation of 238. Data is available for 23 of 24 hours; the current hour is partial.

View the last 30 completed days
Daily observed player peaks and recorded vote gains for StrongCraft
DatePlayer peakVotes gained
2026-10-30237289
2026-10-29241279
2026-10-28258261
2026-10-27245286
2026-10-26237299
2026-10-25248239
2026-10-24241361
2026-10-23—320
2026-10-22—296
2026-10-21—286
2026-10-20—280
2026-10-19——
2026-10-18—388
2026-10-17—117
2026-10-16—332
2026-10-15—309
2026-10-14—311
2026-10-13—315
2026-10-12—327
2026-10-11—386
2026-10-10—397
2026-10-09—340
2026-10-08—317
2026-10-07—317
2026-10-06—322
2026-10-05—345
2026-10-04—409
2026-10-03—400
2026-10-02—407
2026-10-01——

Player dates use UTC; vote dates use UTC. A dash means missing data or an unmeasurable vote interval. Missing observations and counter resets are never shown as zero.

Percentage of server checks where the server was reachable.

Peaks reflect observed player counts. Percentage changes compare completed periods; gaps are excluded.