Anarchy · Survival · Economy

Newwind Minecraft Server

Offlinegame.newwindserver.org

Vote for Newwind

Server statistics

Player activity, community support and uptime.

Player history · UTC

Players at last check

0 / 0
Most recently reported by the server

Average hourly count

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Awaiting history

Observed peak

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Awaiting history

Players over time

Latest 24 hourly buckets

Selected period

Loading player history…

Counts from successful checks. Missing observations stay as gaps.

Community support

Voting activity

Every vote helps this server get discovered.

Snapshot dates · UTC

Votes this month

749
Current listing total · resets monthly

Votes in selected period

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Awaiting snapshots

Best observed day

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From completed snapshot intervals

Votes over time

Daily gains between snapshots

Selected period

Daily vote gains from the existing server snapshots.

Missing snapshots and counter resets appear as gaps.

Daily vote gains exclude today. Missing days and manual vote resets appear as gaps.

Server uptime

Availability at a glance.

99.3%Recorded uptime
Previously recorded percentageOffline at last check

Player activity summary

Hourly player history is not available yet. Missing observations are not counted as zero players.

View the last 30 completed days
Daily observed player peaks and recorded vote gains for Newwind
DatePlayer peakVotes gained
2026-11-08—48
2026-11-07—38
2026-11-06—59
2026-11-05—129
2026-11-04—153
2026-11-03—120
2026-11-02—174
2026-11-01—34
2026-10-31—177
2026-10-30—156
2026-10-29—165
2026-10-28—166
2026-10-27—139
2026-10-26—213
2026-10-25—113
2026-10-24—186
2026-10-23—154
2026-10-22—169
2026-10-21—162
2026-10-20—139
2026-10-19—54
2026-10-18—41
2026-10-17—152
2026-10-16—160
2026-10-15—185
2026-10-14—164
2026-10-13—155
2026-10-12—136
2026-10-11—148
2026-10-10—162

Player dates use UTC; vote dates use UTC. A dash means missing data or an unmeasurable vote interval. Missing observations and counter resets are never shown as zero.

Percentage of server checks where the server was reachable.

Peaks reflect observed player counts. Percentage changes compare completed periods; gaps are excluded.