Skyblock · Prison · SMP

Advancius Network Minecraft Server

Onlinelobby.advancius.net

Vote for Advancius Network

Server statistics

Player activity, community support and uptime.

Player history · UTC

Players at last check

51 / 500
Most recently reported by the server

Average hourly count

53
Awaiting history

Observed peak

71
Awaiting history

Players over time

Latest 24 hourly buckets

Selected period

Loading player history…

Counts from successful checks. Missing observations stay as gaps.

Community support

Voting activity

Every vote helps this server get discovered.

Snapshot dates · UTC

Votes this month

130
Current listing total · resets monthly

Votes in selected period

—
Awaiting snapshots

Best observed day

—
From completed snapshot intervals

Votes over time

Daily gains between snapshots

Selected period

Daily vote gains from the existing server snapshots.

Missing snapshots and counter resets appear as gaps.

Daily vote gains exclude today. Missing days and manual vote resets appear as gaps.

Server uptime

Availability at a glance.

98.8%Recorded uptime
Previously recorded percentageOnline at last check

Player activity summary

Over the latest 24 hourly buckets, Advancius Network averaged 53 players per recorded hourly observation, with a highest hourly observation of 71. Data is available for 24 of 24 hours; the current hour is partial.

View the last 30 completed days
Daily observed player peaks and recorded vote gains for Advancius Network
DatePlayer peakVotes gained
2026-11-057920
2026-11-047721
2026-11-038322
2026-11-028023
2026-11-0110820
2026-10-319431
2026-10-308626
2026-10-297929
2026-10-287222
2026-10-277730
2026-10-267725
2026-10-2511418
2026-10-2410423
2026-10-23—27
2026-10-22—24
2026-10-21—24
2026-10-20—25
2026-10-19—31
2026-10-18—26
2026-10-17—22
2026-10-16—26
2026-10-15—33
2026-10-14—27
2026-10-13—25
2026-10-12—32
2026-10-11—38
2026-10-10—31
2026-10-09—28
2026-10-08—32
2026-10-07—25

Player dates use UTC; vote dates use UTC. A dash means missing data or an unmeasurable vote interval. Missing observations and counter resets are never shown as zero.

Percentage of server checks where the server was reachable.

Peaks reflect observed player counts. Percentage changes compare completed periods; gaps are excluded.